|
PHY LOAD RIGID BODY DYNAMIC MESHES
Load data from a dynamic mesh file and apply this to an object.
phy load rigid body dynamic meshes ID, file$ phy load rigid body dynamic meshes ID, file$, material
ID
identification number of the 3D object that will be represented by the mesh data
file$
the data from file to be loaded, this must have been saved with phy make rigid body dynamic meshes
material
this parameter is optional, a material can be specified if required, by specifying a material you can have further control over how the object will react with other objects in regard to properties such as its restitution
This command does not return a value.
This command can be a much better approach as using pre calculated data will be faster than having to compute dynamic meshes each time you run your program.
|